I recently mentioned on social media that I was enjoying
playing the videogame Tomb Raider Anniversary. Having
played the original games long ago, I was experiencing the pleasant nostalgia
of days gone by. My son Scott and I worked together to complete the games and
we always loved the mix of puzzles and acrobatics that characterized the early
games in the series.
It was a good bonding experience. I was good at exploring
and finding hidden areas and artifacts, while Scott had the young, quick
reflexes to time the near impossible jumps and runs that frustrated me.
Together we had the skill sets to conquer the games and we completed them and
declared ourselves Tomb Raider masters!
Skip to now, and without my trusty sidekick to handle the
heavy lifting, I found the pleasant nostalgia being rapidly replaced by the
desire to throw the controller across the room and utter unkind words about the
game designers and their lineage. Bottom line – I did not enjoy the game! At all!
Just a quick aside about the game. Tomb Raider Anniversary
is basically a remake of the original game with an improved game engine. The
levels are somewhat expanded, the graphics are greatly enhanced, and our
protagonist, Lara Croft has access to a number of skills and abilities that
were not available in the original. (Primarily, grappling and wall running
which look really cool until you realize that getting her to jump from the wall
to the appropriate ledge or platform is occasionally impossible to manage.)
About halfway through the game, I spent a week and untold hours trying to make
one particular jump and finally gave up.
Despite the best advice from a number of online
walkthroughs, she continued to jump forward instead of backward or left toward
the platform leading to the exit. Even more frustrating was the fact that every
time she missed the jump and fell to her death, I would be forced to go back to
the last checkpoint which involved making several near impossible jumps just to
reach the last one. And did I mention, all of this just to exit! Having
accomplished all the goals and objectives of the level (and even finding all
the artifacts), I was just trying to leave the stupid room!
Eventually, I cheated (used a savegame from the
walkthrough), so that I could continue the game. (And for the record, I would
never use a cheat in anything other than a single player game.) I’m not one of those
gamers who brag incessantly about having beaten a particular game, but I do
like to be able to finish a game and experience the entire story. My favorite
games have always been RPGs (Role-playing games) with a strong story, which to
me is very much like reading a good book. I can’t quit without knowing how the
story ends! (By the way, how do people read books and not finish them?)
So, having completed Tomb Raider Anniversary, I’m ready
to move on to the next one. Batman: Arkham Knight? Or Middle
Earth: Shadow of Mordor? Action or story? If you’ve played either, let
me know your thoughts!
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